Building dreams

Tansley, Graham (2016) Building dreams. [Show/Exhibition]

Abstract

The output is a creative project comprising a light projection titled ‘Building dreams’. Research process: The proposal for Leeds Light Night 2016 was a further development of 3 years experimentation of filming with the high-resolution capability of an iPhone in creating digital film installations. The final film and accompanying sound track was constructed and rendered in Adobe Premiere Pro. From this master copy, 3 films were cropped, re- sized and rendered to create the projections for each floor of the building. Research insights: The intention and importance of Building Dreams was creating a new digital projection technique that opened different opportunities to re-imagining the urban environment. Light Projection artworks, to this point, predominantly used the architecture of the city as enormous screens, filled by a powerful digital projector and utilising techniques such as projection mapping to create a visual spectacle. Building Dreams used 3 synchronised standard projectors inside a building projecting onto screens set in 6 windows across 3 floors with a synchronised sound system playing the soundtrack. This innovative technique used to achieve the exhibit was only made possible through the technical experimentation of Lumen, a leading digital projection company who were able to synchronise the 3 digital projectors across 3 floors rooms of the building. Dissemination: ‘Building Dreams’ was exhibited as part of Leeds Light Night on 4-5 October 2016. The film ran for five hours and the majority of the audience viewed the exhibit from across the street. It was then recommissioned by Ghent Licht Festival and exhibited on 31 January – 4 February 2018. The audience in Leeds was estimated at 70,000 people over 2 nights whilst in Ghent 835,000 people walked the city centre route to view the 40 installations over 5 nights.

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